News

TinyBuild pixel artist Thomas Feichtmeir shared a screenshot of a 2D pixel art Dark Souls 3 Metroidvania game pitched to Bandai Namco six years ago. Obviously, the game never made it to the markets.
However, he recognises that there’s an audience for 2D games and explains how Sonic Superstars is an evolution of that style of gameplay. ‘We look at the pixel art – it’s great – but ...
The hustle and bustle of our lives keeps us busy, so we sometimes struggle to find a moment for ourselves. Even things like ...
A 2D pixel art Metroidvania based on Dark Souls III was seemingly rejected by Bandai Namco.. According to artist Thomas Feichtmeir (via Twitter), the side-scrolling Dark Souls 3 game was pitched ...
Gorgeous 2D pixel art metroidvania Noreya launches on Steam. Noreya The Gold Project is a beautiful pixel-art platformer with a huge skill tree and non-linear exploration that just left early access.
The Govee Gaming Pixel Light can use AI or audio to create custom pixel art and GIFs. It may even stream your games in pseudo 2D.
Animal Well - the 2D pixel art adventure from developer Billy Basso - will launch this May.. Sharing the news, Basso said he "couldn't be prouder of how the game turned out" following seven years ...
Drakantos, an upcoming 2D pixel art MMORPG developed by indie studio Wingeon Game Studios, is holding a closed beta test from July 25 to 27.
New, brutally hard RPG feels like a 2D version of Fallout and Stalker 2. Stalker 2 and Fallout are getting a pixel art homage in the form of new 2D RPG Scavland, and now you can try it out for ...
How HD-2D came about. The seed for HD-2D came in the mid-2010s when pixel art games were at the peak of popularity with titles like Shovel Knight and Axiom Verge.Around the same time, developers ...
“We look at the pixel art—it’s great—but when we think about 10-20 years in the future, we don’t think it’s going to be a viable art style or presentation for our players,” said Iizuka.
"[W]e look at the pixel art — it's great — but when we think about 10-20 years in the future, we don't think it's going to be a viable art style or presentation for our players," Iizuka said ...