In an interview with Develop-Online the project leader for Blur, Jed Talbot, has revealed that the PS3 version is a port of the Xbox 360 version rather than being developed simultaneously on the same ...
Can Bizarre Creations win this summer's racing crown with Blur? A real mashup of a racer, inspired by Project Gotham and power-up-friendly titles such as Mario Kart (we'd also be very surpprised if ...
Blur drops players into heart-pumping, electrified racing action with 20 cars on a track all targeting the finish line and battling each other as they trade paint and collect intense power-ups, ...
The GPU in the 360 packs more punch than the RSX; this is well-documented, on the other hand though the SPUs in the PS3 are astoundingly powerful. I think there are certain techniques, such as God of ...
Blur has changed. That much was clear last time we saw the game; from being an intriguing if confused attempt to restore the racing genre to the heights of success that it enjoyed in the early ...
Bizarre Creation's Gareth Wilson has told Kotaku that the beta test of the studio's arcade racer Blur will be opened up to all Xbox Live users this week. The plan, according to the podcast interview ...
Blur, Activision's frenetic arcade-style racing game for (which cruises into stores on May 25) promises to deliver a big dose of high-octane driving action, which includes power ups and defensive ...
GameSpot may get a commission from retail offers. Activision's post-earnings conference calls are always worth a listen. Aside from giving updates on just how the publisher continues to rake in gobs ...
Speaking to Kotaku, Bizarre Creations’ lead designer Gareth Wilson has confirmed that his game won’t see a beta on the PlayStation 3, just as the developer opens up the initially limited demo to all ...
Activision's made open the multiplayer beta of Bizarre racer Blur to everyone on Xbox Live, effectively now making it a demo. The download for it, confirmed last week by the developer, comes in at 1Gb ...