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Resident Evil HD is now out in the wild, and no doubt by now many of you are experiencing one of Capcom’s finest slices of survival horror for the first time after 13 years of GameCube exclusivity.
Resident Evil Code: Veronica X HD (360) - Alexia Final Boss Fight - Gameplay Chris takes care of the Hive Queen by himself while Claire readies their getaway plane.
That seems to be what Capcom was going for with Resident Evil 0's third boss fight, the Church Bat: not only are players forced to go one-on-one with a massive flying rodent, but its smaller, more ...
Resident Evil 2's reimagined boss fights are scarier than ever. Claire’s face-off against the grossly mutated William G. Birkin is even more disturbing with a new coat of RE engine paint.
Resident Evil HD Remaster – How to unlock every ending. By Brett ... however, save Chris. Barry’s early death will lead to a different approach to the final boss battle, which will in turn ...
Formerly a Nintendo exclusive, Resident Evil Zero gets the HD facelift treatment, running at 1080p on PS4 and Xbox One. ... You can predict boss battles because of the size of the room.
Where are the Bonus Weapons in Resident Evil HD Remaster? Samurai Edge Acquired by completing the game in under 5 hours, the Samurai Edge has infinite ammo and fires in a three round burst.
Resident Evil HD--a high-definition re-release of a remake of a classic--proves that sometimes the best adventures are the simplest ones. Xbox Cancellations, ...
Resident Evil 4 is a brilliant game, but that's exactly why Resident Evil 4 HD is such a disappointment. ... and a frenzy of superb boss fights determined to one-up each other. ...
Ironically, this is also the most “actiony” of the old school titles. Given the insight of the subsequent titles, studying Resident Evil Zero as an artifact is the kind of mega-nerdly endeavor ...
Resident Evil Zero originally released in 2002 as a GameCube exclusive, and was a prequel to the original game. It'll be the first time Zero has been available on a non-Nintendo platform.
That's clearly what Capcom was going for with Resident Evil 0's second boss fight against the Centurion: centipedes are bad enough already, but a 20-foot-long bug is just asking to die.