News

Doom 2 RPG - which yes, unbelievable as it may sound, is the second Doom RPG - has been ported to PC by fans 13 years after it launched. Originally released for Java phones on November 23, 2009 ...
A dedicated group of fans has excavated a Doom mobile game from the sands of time and made it playable again. You won't find 2005's Doom RPG on the App Store or Play Store: it actually predates ...
People were caught off guard when the Doom RPG was first launched on Java phones in 2005. While players were skeptical to try it out initially, ...
John Carmack. Starting on the Java phones, getting decent speed was the biggest concern. Towards the end of the project it became clear that the Java sound API implementations are hideously broken ...
Doom II RPG isn’t what you may be used to from the Doom franchise. id Software’s vision for bringing Doom to the iPhone isn’t the fast-paced action of former releases. Instead of the normal ...
id programmer John "I'm not a cell-phone kinda guy" Carmack updated his blog with his take on cell phone games. John believes that it's a good idea for young programmers to learn on a basic java ...
id Software has brought the classic FPS to mobile phones, and has turned it into an action RPG in the process. Is this the first mobile phone game that real gamers will want to play? Hell yeah.
DOOM RPG(star)(star)Publisher: JamdatGenre: First-person shooterPlatform: MobileThe arrival of “Doom” on cell phones signals a maturation of mobile gaming, and not just because of the game’s ...
DOOM RPG is a curious bit of gaming history. It was originally made in 2005 for Symbian OS and Java based cellphones and is an actual role-playing game set in the DOOM universe, complete with turn ...
I remember there being a joke about new devices coming out: Yeah, but does it run Doom? The iPhone does, and apparently Id is on a hot streak now. According to TouchArcade, the Doom II RPG [$3.99 ...
Eurogame put up an interview with John Carmack today on his Doom RPG for Mobile Phones. Eurogamer: How much personal creative involvement did you have with DoomRPG, and what inspired you to do a ...