Everyone has at least a few games on their computer, and I would assume most of the Hackaday readership would be among the enlightened PC gamer bretheren. At this year’s DEF CON, [Tamas Szakaly] gave ...
A tutorial on integrating Lua as a simple scripting language into a Windows C++ RPG engine. Lua is an extension programming language designed to support general procedural programming with data ...
A close friend of mine went on a job interview recently, for a local game development company. I'm not going to name names here, but let's just say that they're a sorta-large Game Development boutique ...
I haven’t talked about programming languages for a while so here goes: We start this week with the free, open source (MIT License) Lua language. First released in 1993, Lua (which means “moon” in ...
Very often while developing complex systems, engineers have to greatly simplify the task of writing final user space applications. In this case it is desirable to move as far as possible from the ...
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