News

You may like 37 years later, Ninja Gaiden: Ragebound finally makes me appreciate the series' 2D era – this is a must-play for modern fans; Ninja Gaiden 4 hands-on: PlatinumGames and Team Ninja ...
Ninja Gaiden: Dragon Sword Team Ninja proves that Ryu Hayabusa needn't only kick ass in high-def. Hands-on report and two-plus minutes of direct-feed.
Ninja Gaiden Dragon Sword Hands-On. We get our hands on Team Ninja's cracking DS game and get our slash on. By Ricardo Torres on May 31, 2007 at 6:36PM PDT. 135 Comments. Where to buy.
GameSpot may get a commission from retail offers. MAKUHARI, Japan--We had a chance to check out a live demo of Ninja Gaiden Dragon Sword, the upcoming Nintendo DS game starring Tecmo's OG ninja ...
With that clearly in mind, Team Ninja took a slightly different approach to Dragon Sword. Like the handheld, this DS action adventure is very much a more accessible Ninja Gaiden experience, and ...
Ninja Gaiden: Dragon Sword is a fighting game and the last thing any developer would want is for their audience to become bored by the combat mechanics.
Follow Ninja Gaiden: Dragon Sword Page 1 of 2. Next page . Button-mashing is a familiar part of the gaming landscape.
For the newest Ninja Gaiden game, ... "Ninja Gaiden Dragon Sword kicks a whole lot of butt on the Nintendo DS. Visually, the game's a stunner, and the action is intense and almost non-stop.
Click for more screens from Ninja Gaiden: Dragon Sword As you can imagine, many were worried when Itagaki showed off the DS entry in his beloved Ninja Gaiden series.
You may like 37 years later, Ninja Gaiden: Ragebound finally makes me appreciate the series' 2D era – this is a must-play for modern fans Even if it isn't a Soulslike, Phantom Blade Zero still ...
Read our Ninja Gaiden: Dragon Sword walkthrough and let us help do the butt-kicking for you. SECRETS // Know what secrets the game holds. Guide by: Stephanie Lee. Give us feedback!
All the Latest Game Footage and Images from Ninja Gaiden: Dragon Sword This action-adventure title is presented in a third person, pseudo-3D manner, meaning all the game-models are rendered in ...