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During development, Saito-san [Freelance Character Artist on Xenoblade 2 and 3] came to the MONOLITHSOFT office and worked with us. His seat was in front of Takahashi-san's workspace.
Xenoblade Chronicles 3's developers struggled with creating its main protagonist. Speaking to Nintendo in a newly published interview, Xenoblade Chronicles 3 co-game director Koh Kojima reveals ...
Xenoblade Chronicles 3 is another excellent JRPG with great characters, a unique world, and addictive tactical combat that remains entertaining even after the over 150 hours it took to complete it.
It is based on a new illustration created by Xenoblade Chronicles 3 Character Designer Masatsugu Saito. The figure is currently pending approval, and only an unpainted prototype showed up at the ...
Xenoblade Chronicles 3 gets the full DF video review treatment, with John Linneman at the conn.Watch on YouTube. The inclusion of this technique also raises questions regarding the upcoming sequel ...
When you first begin your adventure in Xenoblade Chronicles 3, you won't be able to change your clothes at all. In fact, the option isn't even there until you reach a certain part of the game.
Xenoblade Chronicles 3 pushes Monolith Soft's open-world design even further than past games. The areas you explore are massive, colorful regions teeming with life both big and small.
Towards the late game of Xenoblade Chronicles 3’s 70-hour story, I found myself in a luridly colorful cave, its walls festooned with bioluminescent plant life and glittering gems. Xenoblade’s ...
In many ways, Xenoblade Chronicles 3 feels like the culmination of everything developer Monolith Soft has done up to this point. Anybody can appreciate the game – it’s simply a good one. But ...
Xenoblade Chronicles 3 is a remarkable achievement in JRPG storytelling that only stumbles occasionally, thanks to a handful of less developed design choices. Why you can trust TechRadar We spend ...
Xenoblade Chronicles X’s entire open world is split up into a tile system, where every area completed bestows some kind of reward: a character story, new items, funds, resources, etc..
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