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Avantis Education, a global leader in Virtual and Augmented Reality (VR/AR) technology for K–12 schools, unveiled the ...
Spatial geometry has always been the key and difficult part in the curriculum of elementary mathematics. Compared with traditional teaching methods using, Augmented Reality (AR) technology shows its ...
It was recently shown that the introduction of video art in STEAM (Science, Technology, Engineering, Art, Math) education alleviates negative academic emotion and also creates a positive learning ...
The educational technology company MathTalk has finished the first pilot of its Math! Everywhere! app and is gearing up for the second, work that founder Omowale Moses sees as continuing the mission ...
Smartphone-based augmented reality, in which visual elements are overlaid on the image of a smartphone camera, are extremely popular apps. These apps allow users to see how furniture would look in ...
There are a wide variety of ways to use augmented reality technology in class, from bringing historical figures to life to visualizing complex scientific concepts. In this post, I share examples of ...
Augmented reality apps for education are the topic of our blog post today! The very fabric of teaching and learning is undergoing a transformation, thanks largely to advancements in technology. One of ...
Apple has filed a lawsuit in Virginia federal court challenging the U.S. Patent and Trademark Office's refusal to grant trademarks covering the company's augmented-reality software development ...
The video lessons bring learning to life with augmented reality. Geared toward 6th to 12th graders, the free lessons premiere once a month from now through 2024.
Snapchat and experiential edutech company Inspirit will launch a new augmented reality learning module for STEM curriculum.