News

Despite being 20 years old, Burnout 3's visual design and fluid framerate still hold up today, creating a visually stunning experience. Watch your step, for you’ve just entered the Graveyard .
Burnout 3: Takedown was developed by UK-based studio Criterion Games and released for PlayStation 2 and Xbox in September 2004 in North America, Europe, and Australia/NZ.
Burnout 3's crash mode has also been completely redesigned to take advantage of aftertouch, so you'll have to do more than just wreck into the right spot this time around.
Burnout 3: Takedown features 480p and 16x9 support for both Xbox and PS2, plus custom soundtracks for the Xbox. There are no plans for downloadable content and the soundtracks are really the only ...
All the Latest Game Footage and Images from Burnout 3: Takedown Take anarchic driving destruction on a world tour and experience the pure arcade adrenaline-rush of Burnout 3: Takedown. Combine ...
I played the hell out of Burnout 3. My gf and I also played quite a bit of the Road Rage mode, and much fun was had.<BR><BR>Unfortunately, Revenge just didn't grip me the way B3 did.
Burnout 3: Takedown has to be one of the most addicting games of the year. It's a no-holds barred, screamingly fast race game that will leave gamers constantly wanting more.
The meat and potatoes of Burnout 3: Takedown was the World Tour mode. This features 173 different events that spanned the continents of North America, Europe and Asia with ten distinct locations.
If you were a noughties teen, Burnout 3: Takedown likely has a special place in your heart. A Grand Theft Auto 5 player is bringing the classic racing game to a new generation in GTA Online, and ...
Burnout 3 delivers a sense of speed that other driving games can't even touch. Crash mode returns to Burnout 3 with the same goal as in Burnout 2--to create the largest, most expensive pileup ...
Burnout 3 remains as playable today as ever and it’s befuddling that no developer (including Criterion itself) has managed to capture the pure joy of arcade racing quite as perfectly as ...