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Guest Apple is changing its entire design approach to this “flat” world with iOS 7 and Microsoft’s Windows 8 has taken a similar approach. But both ignore places where the skeuomorphic model ...
Just a year and a half ago, we noted the demise of skeuomorphism in Apple interface design. Today, Co.Design’s John Brownlee points out that “the most-hated design trend” is back with Apple ...
In the past year, vibrant colors, improved stock images, diverse typography and the desire for simplified, uncluttered design has made room for two trends in user interface: Flat UI and ...
Though skeuomorphism has clearly played a large role in the development of Liquid Glass, it’s not the only influence on Apple’s new design language.
The popular debate that made skeuomorphism a household word among a certain class of people started around the release of iOS 7, when the iPhone interface switched from a rich, metaphorical design ...
Apple's focus on skeumorphism changed a decade ago in iOS 7. Here's why Apple started and stopped using it, how it evolved, and why it's still important to interface design.
In an interesting piece, Koloskus says that what Apple is doing in the upcoming version of macOS is not skeuomorphism, but rather ‘the next wave’ in UI design: neumorphism.
Matt Webb runs BERG, a design company that makes electronic devices incorporating human faces and emotions. "People that criticise skeuomorphism say it's pointless, but I say it isn't.
Hindson himself views skeuomorphism as a design fad (but concedes that there is “a whole lot of charm” to those now-dated designs).
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