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News

Donkey Kong, Bananza

Digest more
 · 7h · on MSN
Donkey Kong Bananza has potentially been in development for nearly eight years: 'we started developing it after finishing Super Mario Odyssey'
Donkey Kong Bananza has had a lengthy development time, with the director claiming work started on the game right after Super Mario Odyssey.

Continue reading

 · 2h · on MSN
Getting Donkey Kong Bananza To Run At 60FPS Was Important For Nintendo
 · 1h
Donkey Kong Bananza's Destruction Idea Came From A Goomba With Hands
Shacknews
1h
Nintendo tested arms on a Goomba before settling on Donkey Kong Bananza
Nintendo eventually decided that smashing environments was a perfect fit for Donkey Kong.
Game Informer
3h
Donkey Kong Bananza's Destruction Gameplay Can Be Traced Back To A Goomba With Arms
That's when producer Kenta Motokura chimed in to add, "We even tried sticking arms on a Goomba." ...
1don MSN
Donkey Kong Bananza will have some framerate drops, director admits, but he's fine with that: "We prioritized fun and playability"
Destruction is at the core of Donkey Kong Bananza, with seemingly every bit of the environment ready to burst into voxels ...

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