Donkey Kong, Nintendo
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Destruction is at the core of Donkey Kong Bananza, with seemingly every bit of the environment ready to burst into voxels (tech that was actually developed first for Super Mario Odyssey ), which naturally can result in dropped frames, as some Donkey Kong Bananza preview s have noted.
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IGN India on MSNNintendo Says Donkey Kong Bananza 'Will Come to Symbolise 3D Donkey Kong' — in a Separate 'Branch' to 2D GamesExpanding on comments previously made to IGN about Bananza's origins, producer Kenta Motokura has said that the game's development began when Nintendo legend Yoshiaki Koizumi asked his 3D Mario team to work its magic making a 3D DK game instead.